
Rule 30 prescribes lights and shapes for anchored vessels and vessels aground.
An interactive 3D illustration is shown here. The same content is described in the rule text and key takeaways below.
Recognition Sequence
Classify the vessel state first: underway, making way, stopped, at anchor, aground, towing, fishing, pilotage or special condition.
Read special lights vertically from top to bottom before using sidelights and sternlight to confirm aspect.
Then confirm the answer with the day shape, vessel length and any extra signal such as towing lights, deck illumination or a cylinder.
Exam Focus
Avoid identifying a vessel from one colour alone.
Many mistakes come from spotting a red light and guessing before checking the full pattern.
If the question mentions 'making way', 'underway but stopped', 'at anchor' or 'aground', that wording usually determines which extra lights or shapes appear.
Key Takeaways
Anchored vessels normally show a forward all-round white light, and for larger vessels a second lower white light aft
The anchor day shape is one black ball
Aground means anchor signals plus two red lights and three balls
Small anchored craft have only a limited exception, not a blanket exemption everywhere
Common Mistakes
Showing only the aground red lights and forgetting the anchor signals
Forgetting the anchor ball by day
Assuming small craft never need anchor lights in navigated waters
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